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Postby Duck » May 18, 2014 7:08 pm

Must be close now!

I like seeing the mechanics under the ride vehicle, but agree, some thermoformed cover panels would go a long way to giving it a real "finished off" look. They might have something planned that is just left off right now during tweaking. Like how the B&M inverted coasters have big wheel covers, or Sledgehammer's zipper-open fabric covers in the centre of the gondolas.
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Postby HAUNT MANIAC » May 18, 2014 7:42 pm

Thanks, Kunpc. To be off a few millimetres is not bad with building such a technical structure. I'm glad they were able to fix it relatively easily but even that small adjustment would be technically challenging as well. What a beautiful ride, VERY technically and structurally demanding. This is also the most themed ride in the park. It should get an award just for the technical challenge of building it while incorporating a mountain, real or not. Can't wait to get inside, this will be an amazing ride!
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Postby xlcanada » May 18, 2014 11:10 pm

Just came back from the park. The ride was running a lot of cycles today. I even saw one train with water dummies. The ride was even still cycling when I left the park after fireworks. So I guess the ride opening must be happening soon. I predict a soft opening for the ride on a weekday.

I have a video of the ride testing which I will post tomorrow morning. Great fireworks tonight CW! :D
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Postby kunpc1 » May 19, 2014 12:49 am

There was a lot of testing being done yesterday. It appeared as though they were sending them every 30-45 seconds at some points.



This is a mix of pictures from 3 weeks ago up until yesterday. The full gallery can be found here:

http://www.cwmania.com/gallery/thumbnails.php?album=273

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Entrance sign.

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The height requirement is 48" to ride alone and 42" to ride with a responsible escort.

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An entrance was created on the side of the mountain. A rebar structure was covered with mesh and then shotcrete applied.

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This is what the entry plaza/area looks like as of yesterday.

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The turnaround from the station to the lift hill.

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This is what the area looks like as of yesterday. The pathway below is the exit pathway.

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The opening directly below the lift area (with the fluorescent light visible) is the exit from the station.

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The lift hill with construction worker walking along the catwalk.

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Lift hill and turn into the drop from the ice cream cookie shop.

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Wonder Mountain's Guardian's supports get very close to Vortex.

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The turn back into the mountain from a few weeks ago. You can see that the supports didn't quite line up with the track.

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The support & track misalignment has since been corrected. You can see the supports with black plates have been adjusted vs. the white supports that lined up.

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Another shot of supports not lining up.

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Those same supports & track properly lined up & secured.

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A roll-up tarp door has been added. The first ride screens are located just inside the mountain and this allows the projections to be seen by riders in darkness.

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Some of the supports have had shotcrete applied to them to help them blend into the mountain.

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Ride vehicles before being added to the course (taken 3 weeks ago).

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Front of one of the cars (with laser guns clearly visible along with the ride speakers at shoulder-height).

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Side of one of the cars. You can see the bus bar contact on the side of the left wheel assembly.

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Each car seats 4 people (2 back-to-back) and each train has 2 cars for a total of 8 people per cycle.

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Train going up the lift hill during testing.

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Train on the turn before heading back into the mountain for the interactive 4D experience.

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Last view of the train before it heads into the dragon's lair in the mountain.
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Postby cedarpointfan1 » May 19, 2014 5:19 am

xlcanada wrote:Just came back from the park. The ride was running a lot of cycles today. I even saw one train with water dummies. The ride was even still cycling when I left the park after fireworks. So I guess the ride opening must be happening soon. I predict a soft opening for the ride on a weekday.

I have a video of the ride testing which I will post tomorrow morning. Great fireworks tonight CW! :D


Maybe that today will be today.....Doubt it though. I will be at the park today and if by some miracle Guardian does open I will let you guys and gals know 8)
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Postby kunpc1 » May 19, 2014 6:14 am

For those wondering, the rollup "tarp" on the entrance into the mountain opens & closes for each car that goes by. There are screens just inside the mountain and this allows the ride to be dark enough for the projections to display properly.
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Postby Dom497 » May 19, 2014 7:42 am

Just out of curiosity, do we know if the park is using 4K projectors?
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Postby BlackBirdSR1 » May 19, 2014 10:41 am

Dom497 wrote:Just out of curiosity, do we know if the park is using 4K projectors?

I really hope Soo.
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Postby julioot » May 19, 2014 12:28 pm

Wasnt the qoute from the announcement "better than disney" ?

I think we can assume that the projectors will be 4k. Anything less would be kind of stupid.
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Postby Dom497 » May 19, 2014 12:33 pm

julioot wrote:Wasnt the qoute from the announcement "better than disney" ?


That was a bold statement to make. Disney invests millions and millions and millions of dollars in their rides. If this ride turns out to be better than Disney (for only 10 million), Disney is clearly doing something wrong.
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Postby xlcanada » May 19, 2014 1:52 pm

Here is my video with water dummies. Quality is not as good as kunpc1's as I took it with my cell phone.

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Postby cedarpointfan1 » May 19, 2014 3:10 pm

They were testing again this morning as I walked by Guardian...overheard an employee say that the ride should be open by the end of the week :yes:
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Postby kunpc1 » May 19, 2014 3:22 pm

Of course it will! It has to be open for Guardathon and all of our ERT ;)

And there may be a delay getting the pictures up tonight. Looks like there may be a few more gremlins in the servers...
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Postby Ty-rant_13 » May 19, 2014 7:03 pm

Nice videos, guys! Way better than my cheap, flip phone video! :yes: And I also have to restate that (while I'm not saying that this will be better than Disney) Disney takes the cost of the ride as all the development and construction (paying all those "Imagineers" for all the years that they develop the tech for the ride costs a lot), whereas Wonderland is only counting what it costs to purchase the tech and build it (which may actually be a lot more now, since it's taking so long to finish). Triotech has been developing this tech and "testing" each stage of their development at all their different locations over the years, which Wonderland will not take into account, since they are not paying for it. Essentially: Disney permanently employs the Imagineers, but Wonderland does not permanently employ Triotech. I don't think we should pay too much attention to the ride "costs" for comparison purposes. We'll just have to see how Guardian turns out (but of course there will always be people who think Disney is better).
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Postby droptowerfan » May 19, 2014 9:19 pm

So excited to see this ride testing, and great to hear that the ride could be open this next weekend.
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